Vivid Games published preliminary results for September.


Vivid Games published preliminary results for September.

Revenues in Q3 2021 by over 40% higher than in Q2 2021.

Last month, the company generated the highest sales revenues this year, amounting to PLN 2.26 million, generating a 10k PLN net profit. Cumulative sales for the three quarters of the year are PLN 16.43 million, net result - PLN (1.85) million, and EBITDA is PLN 2.75 million. Invariably, the largest revenues in the company are generated by Real Boxing 2, which will debut on Nintendo Switch in Q4 2021.

"We stabilized revenues in Q3 2021 at a level much higher than in the first half of the year, mainly thanks to efforts to increase user involvement in our largest titles. We achieved the best result in Real Boxing 2, where we effectively implement mechanisms typical for free-to-play games. Another LiveOps campaign has already started and we expect positive results. We are working to improve the net result in the coming months. We are currently reorganizing two teams that are key to achieving this - the publishing department and the UA (user acquisition) department. We'll provide more details on this topic in the near future." - says Jarosław Wojczakowski, CEO of Vivid Games.

The long-awaited premiere of Real Boxing 2 on Nintendo Switch is just around the corner. “We have received information from the publisher that the Real Boxing 2 port has been sent for technological verification in the Nintendo Store. The exact release date will be confirmed by QubicGames shortly. We assume that the title will debut in November. Real Boxing 2 is expected to be our biggest commercial success on the Japanese console.” - summarizes Piotr Gamracy, General Manager in Vivid Games.

In addition to the premiere of Real Boxing 2 on the Nintendo Switch console, Mobbles Cards acquired to the portfolio in March this year will go to distribution on iOS and Android platforms on November 24th.