Developing gameplay systems, UI elements in UE4 using UMG,
Creating high quality source code in C++, including optimization for mobile platform,
Work with artists / modelers and programmers to create art and bring it into the game,
Responsible for writing and distributing any tool or plugins,
Provide hands-on support to artists and engineers in regard to asset performance and validation,
Coolaborating with the game development team (external developers and studios as well) throughout an iterative, agile development process,to diagnose and resolve in-game problems.
At least 3 years of working experience with Unreal Engine 4 Editor (including UMG),
Strong C++ background and ability to work with blueprints,
Mobile development experience (Android, iOS) with at least 1 shipped title,
Knowledge of the animation system, importing and customizing content in UE4,
Surprise us with: Basic knowledge of 2D, 3D and animation packages and pipelines,
Experience with game polishing and optimazation pass,
Good verbal and written communication skills (English at least B2),
Ability to work with technical documentation,
Passion for vgames and extensive knowledge of different game genres across all platforms,
Positive attitude and a genuine team player,
A great ability to think creatively to overcome technical challenges.
Opportunity to grow professional development in the team of experienced professionals,
Total flexibilty on working on-site (offices in Bydgoszcz, Warsaw, Bielsko-Biała) and remotely, as well as planning your daily work cycle,
Being a part of small, independent team with as little beaurocracy and as much transparency as it’s possible,
Competitive stable salary adequate to experience,
Other cool stuff that supports physical, emotional and intellectual well-being like sports pay-off, private medical care, drinks and fresh fruits and a virtual library at your disposal.