Vivid Games with results for November.

11.12.2024

The company generated sales of PLN 1.3 million in November (up nearly 25% from October) and a positive net result. YTD EBITDA amounted to PLN 1.8 million. The key event in November was the soft launch of Real Boxing 3 in the US, which the team evaluated positively. Updates in Real Boxing 2 and increased interest in boxing fights due to the widely reported clash between Mick Tyson and Jack Paul were responsible for the increase in revenue.

The results for November are better than October's. This shows that the Real Boxing 2 team has done its homework, and the implemented updates are increasingly translating into increased monetization efficiency. However, we must keep in mind that other factors, including the UA campaign, also had an impact on efficiency. First of all, the huge interest in boxing, thanks to the now legendary Tyson vs. Paul fight organized by Netflix. I want our titles, with more such events, to be well prepared in terms of content in the games themselves and marketing. I believe this will allow us to make even better use of the potential of such events” - emphasizes Piotr Gamracy, CEO of Vivid Games. Another important and positive event in November was the soft launch of Real Boxing 3, which not only proved the high technological level of the game and the performance of the multiplayer features, but also showed indicators from our key market (the US) at a level that allows us to think positively about the future of the game” - adds the CEO.


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