Vivid Games’ have been ramping our publishing schedule in the last year – we now release on average 2-3 games a month. The marketing specialist will support these games from launch to live operations, from identifying selling points to working with artists to create best in class assets (icon, screenshots, trailer) to present the game to the world.
BI reports, A/B tests
manual testing, mobile, test case
Social, Google Play, iTunes
F2P, mobile, combat system
Product Ownership, Agile
Performance marketing, Google Analytics